Hi all!
# Progress Report
The changes here include what has been available in the alpha branch build. They should be available in the beta branch around the time this post is published, followed soon by the release branch.
## Release notes:
General
Fix issue where game state would fail to transition between traveling and exploration, allowing various travel behaviors to leak through while exploring
Thanks @Rift for finding this one!
Travel
The compass will now remember what direction you last had it set to between scene transitions (2D travel & 3D exploration). Leaving the game will still reset it to face west
Exploration
Add oak trees into grassland vegetation spawn pool
Add smoke columns to campfires so it's much easier to find your way out of an exploration scene (combined with fixing the out of bounds walls in the last update, it should be quite a bit harder to get lost)
Add more controls help text to exploration HUD
Campfire/start points in exploration won't show up in the POI detection popup anymore since they have the smoke to follow, making it easier to actually find new POIs
# Project Status Update
Journey to Alpha: Arrived!
Journey to Playtesting: Arrived!
Journey to Early Access: Arrived!
Journey to Release: Coming soon!
Discord Server:
Roadmap & Blog:
https://starcatgames.ltd/Starcat+Games/Journey+Express+Roadmap
Bluesky:
https://bsky.app/profile/starcatgames.ltd
Thanks for reading!
- C
