These changes are available in the alpha branch now. Note that they should also be rolled into the beta and release branches in the near future, if you would prefer to wait for a more stable build.
Travel
The compass will now remember what direction you last had it set to between scene transitions (2D travel & 3D exploration). Leaving the game will still reset it to face west
Exploration
Add oak trees into grassland vegetation spawn pool
Add smoke columns to campfires so it's much easier to find your way out of an exploration scene (combined with fixing the out of bounds walls in the last update, it should be quite a bit harder to get lost)
Add more controls help text to exploration HUD
Campfire/start points in exploration won't show up in the POI detection popup anymore since they have the smoke to follow, making it easier to actually find new POIs
