----- New Updates Beta Version 0.0.3 -----
1) An automatic life recovery system has been added.
2) A difficulty system has been added (Easy, Normal, Hard and Mercenary - Each difficulty has different characteristics):
a. - Number of enemies increases depending on the difficulty.
b. - The life of the enemies will be higher depending on the difficulty.
c. - Money reward for killing enemies will be higher depending on the difficulty (the easier the less money).
d. - Experience reward for killing enemies will be higher depending on the difficulty (the easier the less experience).
and. - Enemies will have a low or high drop rate depending on the difficulty (the easier the higher the drop rate, on Mercenary difficulty they won't drop items).
F. - Automatic health recovery faster or slower depending on the difficulty (the easier the more health you recover, Mercenary mode will not recover health).
g. - You will recover a percentage more of life depending on the difficulty (the easier you recover, the more amount of life).
----- Fixed Beta Version 0.0.3 -----
1) Enemy bullet speed has been adjusted.
