Dear Forgotten but Unbroken community!
We are excited to introduce the latest update for Forgotten But Unbroken! This release brings a variety of exciting features, improvements, and fixes to enhance your gameplay experience.We’re bringing gamepad support to the game! We've also improved the UI in the base, making it easier for players to quickly assess their resources. This update introduces the ability to use a German uniform to deceive enemy patrols! Plus, many other fixes and improvements to deliver the best possible gaming experience.
General changes:
- a German uniform in combination with a German weapon and a German helmet can now activate a new 'Disguise' state, in which the unit cannot be detected when stepping on detection tiles (this does not work for Ustashe and Hlinka Guard uniforms); if the uniform is too damaged (illustrated by a red icon next to the item), it does not provide the 'Disguise' ability
- Update AI for "inexperienced" (Hlinka Guard, Ustashe)
- Lucky Bastard now activates only if units are more than 5 meters apart from each other
- Added support for gamepad controls
- Update for timing of automatic weapons in covers
- It's no longer possible to loot primary weapon of an ally with an active respawn timer
- Added additional action hints to mission UI
- Various UI windows (e.g. buildings in Base Camp, Inventory, Mission start screen, etc.) can now also be controlled using keyboard
- Re-worked BaseCamp UI header
- Replaced Glass resource icon
- Disabled "low resource" notifications in Base Camp
Bugfixes:
- Fixed BaseCamp UI being visible behind pause menu and its submenus
- Fixed unit name blocking left click input when attacking an enemy
- Fixed building icons appearing inside a building in some cases
- Fix for inventory not removing move AP when taking item with RMB from other inventory when trading
- Fixed selector not being visible if selecting another unit while hovering over an interactive object
- Fixed detection tiles calculation when killing an enemy soldier using a melee attack
- Fixed Czech voiceover before the LostTeam mission
- Fixed attack shield selection index being off due to "no sight" shields
- QuietCottage - fixed grid lines inside a barn appearing too high
- Quarry - fixed an issue with stairs
- RocketBase (Rocket) - removed visible volumes
- EnemyCamp - fixed soldiers sometimes being able to run through fence
- Fixed revive timer decreasing too fast after an already revived unit dies again
- Fueldump - adjusted colliders to prevent units shooting through small gaps in closed windows
- various occlusion culling fixes
We hope you enjoy these new additions and improvements! Thank you for your continued support, and we look forward to bringing more exciting updates in the future!
Stay in touch with us on our Discord, where we are open to all good suggestions on how to make Forgotten but Unbroken the best experience.
Happy gaming everyone!
