Fix for Intel GPU's and iGPU's (and possibly older non Intel hardware) that were having trouble starting the game and/or had some fog artefacts being rendered due to directDepthAccess not being available on such hardware
Possible fix for engine sounds of a disconnected car still playing at the last known position of the car. Should also address puffs of smoke still being rendered in said location
Sounds - Fixed wrong sound sample being played when brake-locking a wheel while it's lifted mid-air
Physics - Hypercars - Corrected tyre stiffness which was too low making them unprecise at high loads
AI - Nürburgring GP layouts - AI behaviour Improvements
Ranked Multiplayer - Fixed "National Pos." statistic that wasn't visible on left side panel
Ranked Multiplayer - General stability improvements
Ranked Multiplayer - Added a clock to the top right corner of the screen.
Ranked Multiplayer - Added a tooltip overlay on the daily overview — hover over an event to see if it overlaps with others.
Ranked Multiplayer - Added a countdown in the lower right for the next race you're signed up to.
Ranked Multiplayer - Added a Practice button that lets you launch directly into a Time Attack session with the selected combo, even if you're not registered.
--> Once registered, and if the event uses Time Attack for qualifying, this button will change to Qualify.
Ranked Multiplayer - Countdowns now display the exact scheduled time when hovered.
Ranked Multiplayer - Added a Reload button that appears if loading takes longer than 5 seconds, allowing you to retry without restarting the game.