Hi adventurers,
The first patch from your feedback on the demo is available (v0.315):
- Plants eaten by an animal now automatically recreate a new grow job
- Watering plants is now properly part of the grow job category
- Added a dungeon enter button when units are near the dungeon, it's not needed anymore to select the dungeon for it
- Added a visual indicator when trying to catch an animal but no animal zone is defined
- Added a visual indicator when something is eaten by an animal
- Fixed an issue corrupting the inspector window size
- Fixed an issue preventing to rebuild on a tile with a previous construction job canceled on it
Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!
