🎯 THANK YOU! +1,000 PLAYERS
SOULHOT has officially reached over 1,000 players in just 24 hours during Steam Next Fest — and we couldn't be more grateful. This milestone means everything to us as an indie team crafting a bold, time-bending shooter with a unique identity.
🚨 In SOULHOT, time only moves when you move — and clearly, you moved fast.
The battlefield is filled with shattered glass, slow-motion bullets, and cinematic tension… and you're at the center of it all. From the moment you stepped into the demo, you helped shape the momentum behind this project.
Your support fuels our motivation to push further, polish harder, and deliver something unforgettable.
🎮 If you haven’t played yet — what are you waiting for?
Download the free demo and join the growing wave of players bending time and rewriting action.
📝 And if you believe in SOULHOT, don’t forget to add it to your wishlist — it makes a huge difference for launch visibility and future updates.
🔧 Demo Feedback Update
Thanks to your feedback, we’ve already spotted a few issues:
VSync was accidentally left enabled by default
The back/exit button on the elevator screen doesn’t work
These are now on our radar and will be fixed in our upcoming weekly update.
📣 Please share any bugs, suggestions, or compliments on our Steam forums —
we’re listening: Steam Discussions Steam Discussion→
With gratitude,
ZEKA GAMES
