Unreal Table Ball Update One Beta 3
2025.02.23.0
Changes
Changed how the Steam Sync works
- The process for syncing achievements on Steam is now Check and Unlock "free" achievements ingame -> Request Steam User Stats and Achievements -> On success Get the data for all ingame achievements -> For each individual achievement - Check whether it's unlocked -> If so, Check if unlocked on Steam -> If not, Unlock on Steam. Once every single achievement has been processed -> "Store" the stats and achievements. Originally some of the steps taking place outside of the "achievement loop" were taking place inside the loop, this likely lead to issues in Steam and so hopefully, this should fix that issue.
Updated the achievements menu.
- The individual achievement listings have been remade.
Updated the game controller
- The game should no longer, spawn bumper 1 in front of the camera in the main menu, nor try to access input.
- The issues outlined above were caused by me using the exact same game controller and "Game Mode" within the Main Menu Map and not experiencing these specific issues myself until today
Playtest Builds now use the Playtest icon.
Demo Builds now use the Demo icon.
Fixes
Fixed an issue where the game was starting with both the player and the AI having 49 points...
- When testing the issue with achievements I needed to basically force my points score to be close to the first achievements. Due to an oversight, I left this in the game... This has now been fixed.
