Hello again, Bugzers!
I'm here to announce the name of the next big update, share some upcoming event news, and finally give a good ol' update on the roadmap.
First off, I'll start with the name... or at least I was going to. But actually, before that, I want to announce that Bugz will have a table at Roc
Game Fest! If you want to pick up some exclusive Prestosilver/Bugz stickers FOR FREE, or if you just want to play a special build with beta 0.10 content, feel free to stop by my table.
Ok, now back to the name. Here it is... wait for it... ok, yeah, I can't stall any longer. 0.10 will be called "Bugz, Bugs, and Glitches."
And now for an updated roadmap:
0.10 will still release in December, so no need to update your calendar 12/12/25 it is.
After 0.10 comes 0.11, which will consist of two major things: one is a secret, and the other is improving the incremental part of the game. The goal is to make sure numbers get high fast, while also making long runs feel more intentional and not always necessary.
And finally, after 0.11, I’m aiming to get 1.0.0 out officially by the end of 2026, hopefully even sooner.
To close things off, here’s a preview of the in-progress new final boss fight! It's still a prototype, but I figured it'd be fun to leak that 😁.
