Maskless Ones, we're thrilled to announce that the Demo Update for Enotria: The Last Song is now LIVE!

Patch-Notes
Please remember to remove your save file and start a new game after downloading this patch, not doing so may cause bugs and issues that will appear only due to save file version mismatch
UI / UX:
- It is now possible to compare items when equipping in the Loadouts Menu.
- Added an indicator to empty slots when an item is available for equip.
- Updated Stats highlights in the Character Menu to make them more relevant to each Virtue. Stats that are slightly increased by all Virtues are now not highlighted.
- Updated the UI feedback when an item does not meet the equip requirements.
Gameplay:
- Improved blending for attack animations.
- Significantly improved the blending from regular to riposte and backstab attack and responses in both animation and visual aspects.
- AI combat areas and reaction to player position are improved both in and out of combat.
- The player regains control of the camera sooner when executing a riposte or backstab attack.
- Fixed a bug that made it impossible for Vermiglio to get backstabbed (reminder: In Enotria, backstabs are only possible after unraveling an enemy).
Combat Rifts:
- The two Crushing Laughters of that combat rift now have a different AI that significantly improves the 2 vs 1 situation, and their HP and damage are being appropriately tuned for the encounter.
New Features:
- Auto crafting: whenever the Maskless One has collected enough mask shards, the mask is crafted AUTOMATICALLY. From that point onward, additional shards of the same type are automatically sold, resulting in the player gaining extra memoria.
- Auto looting: items found in the world or dropped by enemies are now automatically collected when the player goes near them - you still need to manually collect loots from chests. The feature is enabled by default but can be turned off in the options menu.
Other:
- Miscellaneous fixes on performances and other bugs.
- Fixes on the cloth of some characters.
Known issues:
- There might be some problems with the audio in this patch - our team is aware of that and we're working on a fix
