Thank you for playing MISTROGUE: Mist and the Living Dungeon! Based on the feedback and bug reports received during the first week, we have made improvements to the dungeon gimmick that leads to lose game tempo, which many players had commented on. We plan to release other major updates regarding usability and gameplay in about a month.
LEVEL
- Reduced the number of gimmicks that move up and down to block player pathways in "Living Cave" and "Feril Ruins" dungeons, to maintain a good game tempo.
BUG FIX
- Fixed a bug where the "Goblin Slayer" achievement was not unlocked.
- Fixed a bug where passive skills were displayed incorrectly in the equipment window.
- Fixed a bug where the critical damage assist of the "Revenge Fire" was incorrect.
- Fixed a bug where the item details panel in the equipment inventory was cut off.
- Fixed a bug where only the movement of enemy dash attacks was not paused.
- Fixed a bug where items were not obtained as dungeon clear rewards when the weight was full.
- Fixed a bug where the status display of some rings was displayed incorrectly in the equipment window.
- Fixed a bug where the number of rings owned was displayed incorrectly in the trading menu.
Miscellaneous
- We have removed the achievement "Item Collector". This decision was made because the progress status of obtaining the achievement was not visible and there were items that were currently unobtainable.
Known Issues
- A bug where passive skills are displayed incorrectly in the equipment window (partially fixed, but still under investigation)
- A bug where using both keyboard and gamepad causes rapid blinking
- A bug where the sound does not play
- A bug where attacks cannot be performed
etc.
Patch 0002 - v0.05242
