What's NEW in Version a.1.17.0
Characters:

NEW! Yuka "The Troublemaker" - She means well, but try not to get on her bad side.
Playstyle:

Heavy Hitter is Yuka's signature ability. She swings her own personal baseball bat dealing high damage within melee range.

Manicure adds a new layer to the use of Heavy Hitter by applying a Nail Stack to every enemy hit by it. There is no limit to the number of Nail Stacks that can be applied, resulting in very high damage the longer Yuka engages with an enemy.

Hotheaded turns taking damage into an advantage by resetting Heavy Hitter's cooldown and granting it 100% haste for a short duration. Take this opportunity to build up Nail Stacks much more quickly and deal more damage.

Yuka likes to be in the fight. Loose Change works in tandem with Hotheaded by reducing damage taken.

Skipping Class provides Yuka consistent access to higher movement speed in order to maneuver in an out of combat more freely.
Tips:
Yuka has a limit to how much loose change she can carry. Don't be afraid to take a strategic hit when maxxed out on cash in order to take advantage of Hotheaded.
Skins:

Allstar Yuka
Cooldown Visuals:

Equip cooldowns are now visible thanks to an overhaul of the cooldown system. The cooldown visuals can be customized via Main Menu > Settings > Game.
General:
- Online menu tweaked to avoid confusion with how Lobby IDs are used.
- Visible shield added.
Reanne:
- Turon's cooldown changed from 3.5/3.25/3 >>> 2.5/2/1.5.
- Turon's projectile distance reduced by 20%.
The Mall:
- Boss hitboxes adjusted.
- Segway tracking altered and speed reduced.
- Boots jump count changed from 3 >>> 2.
Bugs/Misc:
- Fixed a bug where turtle shell was not behaving as intended.
- Fixed a bug where the stage name would not appear for a challenge.
Special thanks to the Discord community!
