This is a quick hotfix for some reported issues with the last update. Mainly that some vipers and some Shadow faction ships were becoming immune to damage.
Patch Notes
Balance Changes
• Weapon types should now drop more evenly spread without a heavy favour for primary weapons.
• All weapon types can now drop at any level as old requirements have been removed.
Bug Fixes
• Fixed bug where some ships in attached squadrons would get stuck as immune to damage.
• Fixed bug where targets immune to damage would not be automatically untargeted.
• Fixed various floating-point errors around the game when comparing against zero.
• Fixed issue where tractor beams would have more power on lower framerates.
