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Ver. 0.3.4 released!
- mouse invert fix,collision with map objects updated,heroX possible leave of the map respawn fix
- lobbysearchlist is now in a loop every 3sec. ,keeps list of the lobbies updated
- leavelobby now destroy lobbyplayer and update lobbylist,also lobbysearchlist will be cleared,prevent multiple lobby names or old search values,results
- walk,run,roll stamina drain and regen with stats calc and stamina outofmsg fix
- roll forward with walk or run key bug fix ,minimap authority fix
- heroS spell_3 prevent dash movement through objects fix
- heroS,heroX levelup sprites changed to levels 0-5
- heroS,heroX xp slider added,levelup timing from totalmanager disabled,xplevelup system with stats,inv,slider set
- all 4 keepers killed by heroS,heroX with attack or spells add 5,10,20,40xp
- startgame loadingscreen set,esc for arena add options hud,controls add invertmouse,sensitivity,chatkey
- skeleton hitforce disabled,rhino regular dead animation fix,titan light after dead disabled,keepers stats update
- decreased mana regen for both heroes,increased stamina
- arena map for now deleted almost all trees rebuildin lod setting,fix lod on rocks,bushes,plants objects
- deleted addhd maincamera,disable minimap addhd render,double hdrender,disabling more hdrp options by default,custom
- hills texture decrease res,rebuilding arena enviro, first for both spots
- stable 60fps with 40fps spikes,spawn calls,host may see low fps
- sound on run fix,skeleton lake spawn decreased to 2,new bake for ai

Results
- the first public PvP test is behind me ,many bugs were found and some are already corrected,the next test will be more interesting
- 2 very important updates, fps performance and networking issues are on the way to test in this build
- i have small community,but very worth,after feedbacks the decision was made,so xp leveling up is also for a test in this build.
Big thanks to asdfgh for a valuable feedback with PvP!
To get FREE key for testing, please join on Discord
Thank you!
Martin Husar
Game Developer
