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Ver. 0.3.9 released!
- second patrol path,skeletons set,patrol to normal behaviour transmision set
- heroX axe position,spell_3 fixes
- ai skeleton,titan,golem,rhino behaviour upgraded,networking fixes
- screen image for teaser released,steam store banners upgraded
- arena enviro details added,many LOD fixes,collision start rock smash updated
- arena chat fix,close lobbylist button add,leavelobby action update lobbylist fix
- match leader as host set,leave client,match to mainmenu lobbylist double results bug fix,rematch
- on drop connection from arena match,actions,disc,clear,list etc. to mainmenu
- heroS lobby character pick fx bug fix
- mid obelisk collision set,added fx,detection of objects with actions networked for client calls fix
- more networked distance custom range set
- behaviour after collision with trees updated
- prevent health bar on dead bellow 0 set
- various stats changed for more playable results
- fps notice option in video controls panel hud created
- box pack 10 positions,anims fix
- net distance interest increased,navmesh fixs
- menu music updated,chest loot sound created,set
- doublechest open spawn bug fix,skybox update,menu enviro fix
- audio settings updated,add slider volume control,sound categories set
- golem on hit heroS_spell2 cast spell bug fix
- golem on hit heroX_spell2 action updated
- water shader cliping fix,heroX_spell2 collision scale updated
- door add layer prevent hero radius light
- menu heroes pick sound fx bug fix
- on dead heroes deadpanel added
- heroS hit sound new,heroX attack sound new
- possible jitter up center hill movement updated net
- players connected counter notice set,synced
- new set of screenshots released
- teaser trailer released
- filled early access release on steam

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Thank you!
Martin Husar
Developer
