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Ver. 0.3.5 released!
- golem,titan,rhino fire hit,dead by heroX fx set,titan firehit,dead sounds created,rhino light dead disable fix
- host can now shutdownserver,disconnect arena,mainmenu->lobby->arena->mainmenu(!bug listoflobbies is broken),leave for clients set
- heroX spell_2 fx update,projectile,anim created,spell_4 animcombo created,add movement action,fx update
- heroS spell_2 anim,cast position fix,projectile explosion on hit set
- all 4 ai actions are on server side fix set,attack,hit,dead on regular,ice,fire actions,spells also sounds,fxs are networked
- heroS,heroX cast spells net commands fixes
- players,drop items networked gravity fix
- timer synced from server side set for both heroes
- all 4 ai health,healthbar,float to int for networkin band,healthregen calc fix
- xp level up system for both heroes networked ready
- mainmenu controls chatkey fix,heroes stats panel sprites,fxs update
- map enviro rebuilding update,lake as xp spots,more blockades with rocks,bridge add more colliders

players can kill each other,front light of the character with authority may come in the next update(testing) ,minimap icon is hidden from the opponent,40+ FPS is because the player is the host.
Results:
- all (local) functions for both heroes are set,cosmetic addons may come along with development
- many functions are network ready(!bug networked inventory is broken)
- the goal is to hear an opponent walk-run sounds from a set distance,spells,ai actions (testers needed)
- ai isnt very developed jet,for test to gain faster xp use key T
To get FREE key for testing, please join on Discord
Thank you!
Martin Husar
Game Developer
