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Ver. 0.3.2 update
- rhino,golem healtbar radius activation fixes
- heroes stamina regen increased
- map object bug fixes,trees,waterfall,added roads texture
- every lake is now with fog and skeletons
- timestriker damage increased
- heroS projectile spell_2 trigger golem,rhino,titan fixes
- rhino speed,radius,damage increased,interaction and walk animation bug fixes
- rhino,golem spawspositions changed,
- titan dead,icehit,icedead,iceultimate,icedeadultimate fxs created
- titan weapon set,attack,networked
- heroS menu shield mesh bug and fx fix
- heroS,heroX drop sound with totalmanager timing synced
- skeleton,golem,rhino,titan has own soundmanager,multiple sound at once bug fix,distance fix,synced
- totalmanager is now in control of heroS,heroX levelup timing,synced with gametimer,prevent unsynced time
- skeleton,rhino sounds update,titan attack,hit,dead,icehit,icedead sounds created
- rhino hit with heroS ultimate,disabled destroy,one hit isnt enough powerfull,freeze for 4sec.,continue to attack, networked
- titan gethit and damage from heroS bug fix
- all 4 keeper enemies healthbar,hp text scale decreased
- list of items set and ready,crystal interaction itemname in hud bug fix

list of items,crystals ,crystals are with minimap icon
Martin Husar
Game Developer
