Source: Steam Community (opens in a new tab)
Editor Improvements
- Added folder management buttons and improved tile property system
- Enhanced controller support with tooltips and a Joywheel
- Improved validation for tile properties and menu entries
Replays & Mission Runs
- Replays are now automatically created and stored on the server
- Improved validation and integrity checks for MissionRuns
- Added global ranking tab and replay filtering
- New settings: Auto-save successful & failed replays
RigidBody2D Doors
- Converted doors to RigidBody2D
- Improved collision handling and damage mechanics for crushing objects
- Fixed lighting and sound effects
User Interface (UI)
- Added a new in-game menu and video mode settings
- Improved Big UI Mode compatibility
- Introduced hierarchical back navigation instead of browser-style back
- Configurable in-game camera zoom
- Various translation updates and UI bug fixes
Gameplay & Features
- Added GoldOre Collector and finalized spaceship stats
- Removed credit system & campaign history system, keeping only high scores
- Adjusted campaign unlocks and awards
- Enhanced tractor beam visuals and hull colorization shaders
- New high-score challenge for levels up to Chapter 8
Mission Adjustments
- Welcoming Mission: Gates now open when taking off
- Improved goal mechanics and gate indicators
Bug Fixes
- Fixed cannon shots passing through objects, trophy timing issues, UI inconsistencies, and ship layout saving
- Improved pause menu behavior, component purchases, and background layer positioning
- Fixed garage ship preview, engine fire flickering, fuel refill menu, and ranking display