Updated feature allowing doors to be broken down with explosives (excluding locked or non-openable doors).
Now, explosive weapons like firecrackers can be used to attack enemy machine guns.
Added the ability to attack enemy machine guns with mortars.
When using a fire hose to water crops, a watering prompt will now appear (crops needing water will show a water drop icon).
Added error logging when saving records to facilitate quicker issue resolution.
Increased the quantity of ammo sold by shop merchants, allowing for bulk purchases.
Raised the interaction priority for pressing "E" to trade with merchants, reducing accidental interactions with search functions during trade.
Fixed an issue where connecting hoses during farming could mistakenly interact with fish ponds.
Removed redundant code that caused repetitive calculations, enhancing game stability.
Resolved a bug causing an endless weapon spawn by right-clicking in the shop.
Fixed a bug where spiked mines would explode upon contact with spiked plants, leading to unlimited explosions.
In story mode, added zombies on certain roads to increase challenge intensity.
Adjusted multiple side quests on East Avenue to prevent excessive gameplay difficulty.
Adjusted item icon layering in the backpack menu to ensure icons aren't blocked when dragged.

