Added a feature where teammates searching for supplies can now find skill books, backpack expansions, medical supplies, and other items, with a certain probability.
Introduced a side mission in the house surrounded by flames in the central part of the Eastern District, enhancing the game’s exploration aspects.
Added the ability to find special items (such as flares, smoke grenades, fireworks, etc.) in some containers.
Fixed an issue where radar navigation would repeatedly alternate in complex indoor environments.
Corrected the problem where, during survival mode horde defense, the protagonist approaching the fence would cause the horde to attack the fence.
Fixed an error where placing horde defenses in Director Mode would cause the horde to attack the fence if the protagonist approached it.
Resolved an issue in normal mode where the horde would attack the fence due to pathfinding errors when the protagonist approached the fence.
The above three issues were due to not using correct player integer coordinates, causing the protagonist’s coordinates to appear inside the fence when approaching it.
Corrected an issue in Director Mode where flame soldiers would shoot at the protagonist when they were invisible.
Optimized the pathfinding performance of zombie hordes and reduced pathfinding stutters, making the game run more smoothly.

