Hello, Commander!
The Demo of Endless Boundaries has been open for a while. During this period, we have received a lot of feedback from players, which made us realize that the current game experience is not very good. We apologize for this and we are working hard to optimize it!
This is the first update after the Demo was opened. The log content is the part that has been optimized and repaired last week, which is also the general content of the next update. There are also some changes that will be released when the official update is released. The 0.3.3 version will be updated on July 15. Welcome everyone to try it out and give feedback!
The following is the specific update content↓
New additions
1. A new slime boss was added, and the attack rhythm of this boss was optimized
2. New equipment for the character was made to solve the problem of being naked at the beginning as a commander
3. Additional buff for weapon attacks
Optimization
1. The backpack interface was revised, and the character attribute interface was moved to a separate tab
2. The main menu and the bgm in the game were updated
3. The influence of six dimensions on the character attributes was added, which is currently considered three dimensions (physique, strength, and agility)
4. Added dialogue with Charles to strengthen the interaction between Charles and the player
5. The backpack interface was revised, and the character attribute interface was now moved to a separate tab, and the original production and backpack remained unchanged
6. Updated slime attack actions
7. Map objects Interactive operation optimization
8. Use mesh collision bodies for long-range attack projectiles
Repairs
1. Fixed the problem that the light ball in the ghost wolf's mouth would not disappear and run around when it was interrupted when releasing a long-range attack
2. Fixed the bug that after the workbench completed a prop, the number of production in the production menu would be changed to 1
3. Fixed the bug that the small monsters could not be hit by holding the corpse
4. Fixed the problem of monster AI when online. Now the monster will not be dazed when online
5. Fixed the server connection problem. Now you can join other people's games in the map
Deleted parts
1. Remove the function of long pressing F to interact with cutting trees and mining
Welcome to join or follow our community to learn about the latest development content, event announcements, production highlights, etc.!
We will publish more information about game development here!
Endless World official Q group: 599290728
Bilibili: Man Han Banquet Studio
Weibo: Man Han Banquet Studio
We look forward to your trying Endless World and providing us with valuable suggestions.
Please stay tuned for more updates!!!
