Main Changes
WEAR HEADPHONES WEAR HEADPHONES WEAR HEADPHONES
- The audio for the game has been rebuilt using Oculus Audio for better spatalization which is much more immersive.
- The entire game has a new mix. Oculus Quest should be much louder and headphone users have much more range.
- All Music sits higher in the mix which improves the game tenfold.
- Some new and improved sound has been added to some of the chapters.
- All chapters have had a pass on sound so environment sound/ambience/SFX are mixed much better.
- The wind is windier.
NOTE: If you are using a Quest 2 like me without headphones then there is no hope for you. This update has improved things but please wear headphones if you don't want low end snap, crackle and pop. The game has a lot of low-end sounds which suck on Quest because the ZUCK probably thought people would only play laser quest or San Francisco hiking games. Blessed are Index users.
Other Changes
- The Forest entrance has been redecorated with rocks.
- The Canyon vista has been improved again. You can now see the causeway and the adjudicator if you squint.
- Bin Man eye's have a new super freaky deaky wacky crackle sound.
- The Adjudicators in the Reprimand turn much quicker.
- Bin Man pervs on you from further away in the Toilet section making him strangely more sinister.
- Faster Smooth turn options
- Lots of stuff I didn't write down.
Part 1 of the Audio overhaul is a New Mix. Part 2 will be more focused on Sound Design.
