
Highlights
The Caste System has been reworked into a Competitive Ranking Caste System
This system now includes the Top 100 players, focusing on rewarding high-ranking competitors
Rank Decay will occur if players remain inactive for an extended period
Two new daily events have been introduced: one in Anaka Kruma and another in High Kruma, each available once per day
A special monster will spawn at the center of each map. Defeating it will trigger multiple waves of enemies, culminating in boss encounters
In Anaka Kruma, both the enemy waves and bosses will emerge from the center of the map
In High Kruma, waves will appear on the frontline side of each faction’s God, with the bosses spawning at the center of the map
Monsters from these waves (excluding bosses) grant Master Points (MP)
These events begin two hours after the start of the Kalia Dungeon events
Server Selection has been replaced with Region Selection. Players can now connect to the region that offers better stability. Currently, only the Asia region is available, with more to be added soon
Developer Notes:
To improve latency and reduce disconnections for our Asian players, an optimized Asian routing path has been added to the Region List. This is not a new server, but rather a routing optimization that connects to the same server, providing a more stable gameplay experience. Additional regions will be introduced in future updates.
Feature Changes
Improved the Guardians summoned by Buk Gun and Buk Ngo. They now bear the “Vanguard” title. (This change was already applied in the previous patch.)
Skill stats are now displayed even when no points are assigned to the skill
All skills now show Cooldown, Duration, and Enemies indicators
All Anaka monsters, including event monsters (excluding bosses), now grant 10 MP
All normal monsters in High Kruma grant 10 MP, while event monsters grant 20 MP
Master Points (MP) are now shared among party members when a monster is defeated
Increased the drop rate of Tears of the Gods from Angul General
Bug Fixes
Fixed an issue where Critical Bonus and HP/TP Restoration on Kill stats were missing after implementation
Fixed a crash that occurred when deleting a character
Fixed an issue that displayed the opponent’s name in PvP zones on the target bar
Fixed an issue where the “Item about to break” message appeared even when durability was already at 0
Fixed an issue where Agni Guna, Hima Guna, and Ru Guna did not apply correctly to targeted characters
