Now it was necessary to create a scene. At first, there were several sketches to evaluate vegetation assets.



And then the full-fledged drawing of the scene began.

Notice how much it affects the fog, changing the background and the picture as a whole.

"When it seemed that the work was almost over, I realized that the shadows were turned off."

The shadows clearly improved the picture, but it was necessary to refine some details. It is worth noting that with Lumen technology, shadows have almost no effect on FPS. Which is very impressive. Previously developed scenes in Unreal engeen 4 - FPS could fall twice when shadows are turned on. Finally, we will leave you some screenshots from different angles.



