Update time! New challenges on the map and some larger balance changes.
Features/Improvements
- New feature, map challenges. Two challenges are placed on the map, when activated a tower will rise and start shooting in all directions. Stand in the blue circles to deal damage to it, when completed you will be awarded with a chest containing upgrades.
- Changed the ground texture to make the map less busy and more readable
- Added Music for the map, volume can be adjusted in the settings
Balance changes
- Reduced flamestrike damage from 20 to 15
- Reduced firefork damage from 10 to 5
- Number of xp crystals spawned from vases is no longer affected by luck
- Doubled the curse amount per rank of permanent upgrade and per rank of in game upgrade
- Decreased maximum number of vases on map from 8 to 4
- Increased time between vase spawn from 30 seconds to 45 seconds
- Added 5 new waves after first wave and pushed the existing waves later, game should be a bit easier at the start now
- Increased end goal bonus from 100 to 200 gold
- Increased player max health (without upgrades) from 100 to 150
- Reduced permanent total health upgrade from 5% per rank to 4% per rank
- Reduced the in game total health upgrade from 15% per rank to 10% per rank
Bugfixes
- Pressing esc when the pause menu is opened now closes it
