Hello. Here are the update details.
Level-Up System

The experience gain and level-up system has been added.
You can now level up to a maximum of level 12.
Each level-up allows you to increase 5 different stats.
Mastery System

Starting from level 2, you can allocate a Mastery Feat every 3 levels.
Mastery options vary depending on Race, Background, and Class.
🔥 Retaliation Warrior
🛡 When taking damage, returns 1000% of the damage received.
🧪 Alchemical Instinct
🛡 Increases total damage by 1% per healing potion held.
🔮 Arcane Lineage
🛡 Increases all magic damage by 15%.
👀 Keen Awareness
🛡 If HP is 70% or higher, reduces damage taken by 10%.
🏰 Oath of War
🛡 Base defense rate increases by 1% per class level.
❤️ Enhanced Vitality
🛡 Base HP increases by 1 + (Class Level /3).
🛡 Arcane Barrier
🛡 Shield generation increases by 1 + (Class Level /3).
🍀 Lucky Seeker
🛡 Potion discovery chance 20%, higher-tier item discovery chance 4% (Cannot stack).
⚡ Blade of Madness
🛡 Critical Damage +20% increase.
💀 Right of Souls
🛡 High chance to drop 1 + (Class Level /3) Soul Crystals upon defeating an enemy.
⏳ Indomitable Warrior
🛡 When HP reaches 0, instantly revives with 15% HP and becomes immune to damage for 3 seconds. (Cooldown: 60 seconds)
🏹 Guardian’s Resolve
🛡 When taking damage, reduces damage taken by 3% per ally within 5m (up to 12%).
💖 Endurance Manifest
🛡 Restores 1 + (Class Level /3) HP for every 150 Stamina consumed.
🛡 Thorns of Vengeance
🛡 When taking damage, deals Current Level × 10 fixed thorn damage to nearby enemies.
🧛 Life Drinker
🛡 When taking damage, restores 10% of max HP. (Cooldown: 10 seconds)
🏹 Oath of the Guardian
🛡 When healing or buffing another party member, Defense increases by 20% for 3 seconds.
🔰 Arcane Guardian
🛡 While a shield is active, Defense increases by 15%.
🔥 Relentless Striker
🛡 When using a skill, if 30 Stamina can be consumed, it is spent, and skill damage increases by 15%.
⚔ Arcane Ravager
🛡 Basic attack damage is reduced by 50%, but all critical damage increases by 35.
🎯 Battlefield Fate
🛡 When a critical hit occurs, there is a 5% chance to reset a random skill.
🌪 Storm of Destruction
🛡 On AoE skill attack, there is a 15% chance to trigger a secondary hit dealing 50% of the current damage to all affected enemies.
🗡 Assassin Warrior
🛡 When a conditional attribute attack (knockdown, stun, wound) is successful, 30% of the damage is converted into fixed poison damage over 5 seconds.
💢 Titan’s Wrath
🛡 Increases total attack power by 30% of max HP.
🌀 Sentinel's Surge
🛡 If the shield remains intact after being generated, it explodes, dealing magic damage equal to the remaining shield × 100 to nearby enemies.
🩸 Blood Pact
🛡 Absorbs 1% of total damage dealt as HP per hit, but cannot heal above 50% HP.
🚑 Battlefield Survivalist
🛡 Upon obtaining a potion, the character restores 2 HP per second for 10 seconds and increases movement speed by 40%. Increases potion discovery chance by 20% (Cannot stack).
⚡ Overwhelming Impact
🛡 Stunning a monster applies a debuff that increases damage taken by 8% for 4 seconds (8 seconds for large monsters).
🎖 Master of the Battlefield
🛡 If this character is positioned at either end of the party, all party members recover an additional 1+(Character Level/3) Stamina per second.
🔥 Arcane Brand
🛡 When a conditional attribute attack (knockdown, stun, wound) hits, the target takes 8% increased damage for 8 seconds.
🎵 Battle Hymn
🛡 When using a skill, all allies within 5m recover 1+(Character Level/3) Stamina and gain 8% increased critical rate for 5 seconds.
✨ Divine Blessing
🛡 When using an ultimate skill, all party members recover 1 + (Character Level /3) HP (Cooldown: 6 seconds).
Equipment Now Becomes Bound on Pickup
The temporary equipment system has been removed.
Now, all acquired equipment is immediately bound to your character.
Item Shop

You can purchase equipment using Soul Stones from an equipment merchant who appears irregularly.
Temporary Feature Suspensions
- **Party Member Selection Temporarily Disabled**: Due to the addition of new features, the ability to select and swap party members is temporarily under maintenance.
- **Background Synergy Temporarily Disabled**: Character background synergies are temporarily suspended.
- **Good/Evil Alignment System Temporarily Disabled**: The Party Gauge synergy based on character alignment is temporarily disabled.
- **Soul Arena Temporarily Suspended**: The Soul Arena is also undergoing maintenance.
Updated Party Gauge System
The Party Gauge increases by 5 each time a skill is used but decreases over time, when party members are hit, or when they die.
Depending on the Party Gauge level, damage can be increased by up to 50%.
Instant Dismantle System

Holding the equipment pickup key over an item will now instantly dismantle it.
Race Bonus Adjustments
Race bonuses have been simplified.
Background Bonus Adjustments
Background bonuses have been simplified.
🛡 Harmony of Humanity
🛡 When a shield is generated, it increases by an additional +1.
💪 Dwarven Grit
🛡 Stamina regeneration increased by +1 per second.
🏹 Elven Agility
🛡 Stamina cost for evasion is reduced from 30 to 25.
⚔ Mercenary
🛡 Basic attack damage is increased by 5%.
☠ Pirate
🛡 Critical damage is increased by 7%.
🎭 Charlatan
🛡 Ultimate skill damage is increased by 7%.
🏋 Trainee
🛡 Base HP is increased by 3.
🔍 Archaeologist
🛡 The chance of finding good equipment increases by 5% for each archaeologist.
📖 Sage
🛡 All magic damage is increased by 7%.
Existing Feat Balance Adjustments
With the addition of the Mastery system, existing feats have had their Attack, Defense, and HP bonus values adjusted.
Stamina and Evasion Adjustments
Stamina no longer regenerates quickly.
However, it now fully regenerates after combat.
Stamina recovery per second can be increased via the deck-building screen and various feats.
Some feats now use stamina consumption as a damage resource.
Thank you.
