This is the first regular update of the game, which brings a major new feature (UI hints) and a couple of smaller changes based on comments and reviews of the full game. Thanks to everyone who took the time and sent feedback!
- UI hints appear at the top of the screen and show a subset of available keys and buttons that are sufficient to navigate the menu and interact with the puzzles using Xbox controller (or Tilt Five™ wand if connected), keyboard, or mouse.
- Some (alternative) buttons and keys are not shown since I feel that they would clutter the display. You can find a description of all controls in the manual.
- You can deactivate the UI hints in SETTINGS > CONTROLS > UI HINTS.
- As I added these UI hints for the whole menu, I fixed the user interface in a couple of places to be more consistent. Please let me know if you find something that I missed or that should be changed back.
Apart from UI hints, there are also a couple of smaller changes:
- I changed the name "Enter key" to the correct name "Return key".
- The frequency of the flashing of rods in the tutorial was increased to attract more attention.
- If you swap the wrong (non-flashing) rods in the tutorial, you now get a message "WRONG MOVE" to clarify why you go back to the description of which rods to swap. (The UI hints should make it clear how to close the tutorial in any case.)
- If you fail to solve level 1, the system now replies "WRONG MOVE" instead of "OUT OF MOVES", which hopefully is a bit clearer.
Again, thanks for everyone's comments and reviews, which were very helpful to improve icosi-do! Please keep them coming!
