
Hello, adventurers !
The original demo was based on an ancient version of the game so I decided to update it.
Here is a simplified list of changes :
- Improved graphics with better lighting and shaders
- Improved jump control, including possibility to make a shorter one by releasing the key.
- Golem now knows it needs to do a small jump when running towards a low stone.
- Sliding is also available even if not really necessary in the demo
- Lots of bugs fixes including damages issues
- Menu update (inputs, screen formats compatibility...)
- New shaders making sure you can always see your character whether it's hidden or in the dark !
- Optimizations : Textures are used at the necessary resolution, LODs adjusted, emitters produce the strict minimum particles.
- In max level graphics, you can now enjoy beautiful volumetric magic clouds.

