Runari, so good to see you again! We had a wonderful winter break and are back at it with more updates to Cloudheim:
Save Game Reliability
Improved save system to avoid corruption from power outages, crashes, and other disk write failures
Fixed an issue where a corrupt save would prevent characters from displaying in the main menu
Your most recent autosave is now always stored in /Backup/Latest
Weapon Material Quality
Fixed a bug where crafted weapons could have their material quality reset when traveling
To help players who may have been affected by the bug, we are doing a one time upgrade on crafted weapons to a minimum material quality based on the furthest island you have visited:
Dustlanger - Upgraded to Copper
Greenvor - Upgraded to Rubite
Frostvaldr - Upgraded to Obsidian
You might need to travel once for this upgrade to fully take effect
Bug Fixes
Reduced unnecessary logging to avoid large log files
Fixed an issue where a certain character could be invisible to the host on Odin Shell
Fixed two chests on Greenvor
Fixed a visual flickering artifact in Spritefire Pond on Arcadia
Hid Quest Curios from the Storage:All tab in the Inventory to reduce clutter (they can still be found in the Quest tab of the Inventory)
Thank you for playing, and welcome to the skies of Cloudheim.
- Noodle Cat Games
