UI
- Lowered anchors for food gathering buttons.
- Food gathering buttons now hide if the settlement has hostiles in its territory.
- Adding icons for several event types in the event log.
- Small notifications now show when grouping units (e.g. CTRL + 1) and selecting them again (e.g. 1).
Input
- Fixed so clicking on Settlement also opens the Combat panel, if any battle is active.
Bug
- Fixed a build issue which was hindering game launch.
- Fixed an issue where Escape would not pop the New Improvement and New Unit screens, possibly leading to crashes.
- Fixed an issue where units in the recruitment queue could sometimes not be cancelled.
- Fixed so spamming Escape in the main menu doesn't prompt things.
- Fixed so toggling mute in the Audio settings now is saved.
- Fixed so you can adjust food gathering zones even in the Easy game mode again. Now it will auto-select new zones only if you deselect all selected zones.
- Fixed so selecting non-owned units will not change the cursor (incorrectly implying you can give it orders previously).
