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Changelog - v0.8.2

UI

- New dialog now appears when having conquered a settlement.
- Geography settings in custom map now have maximum values.
- Added loading screen for custom maps.
- Status for food production zones and border expansion are now displayed in the Build Improvement screen.
- Several UI elements are now hidden while playing the initial scenario to increase focus.

Gameplay

- The Easy game mode now has the following properties:
- Food production zones are automatically selected if none are selected - less to worry about initially.
- Unit loyalty decreases much slower.
- Introducing new Research improvements! Research Improvements can now be built which increase the daily research bonus to more quickly acquire new technologies.
- The Prospector scenario updated so the player already starts with key research technologies, to return the focus to prospection and smelting of minerals (as it was before introducing the Research feature).

Graphics

- Snow animation in UI updated to have more particles and less lag.

Bug

- Fixed issue where Scenario difficulty could not be selected in some locales.
- Fixed so Reward button and loyalty are not visible when targeting non-owned units.
- Maximum values set for some geography settings in custom map to reduce bugs.
- Fixed so you cannot see the stats for non-owned settlements (now displays ??? instead)

Editor

- Can now grant Research to nations in the Map editor
- Localized several entries in the editor