
UI
- Loyalty value now shown for units.
- Settlement buttons now include a small display of how many food production zones have been selected.
- Cursor updated and now changes depending on context.
- Cursor size increased and is now adjustable in the UI settings.
- UI sizings fixed in some screens on Mac.
- Lobby textures updated.
- Food Gathering buttons now hide when zooming out so as not to overlap with the Settlement button.

Gameplay
- Can now reward units for their hard labor, paying them some money, which will increase their loyalty slightly.

Multiplayer
- Adjusted how often updates are sent to reduce risk of too many packets.
- Factions are now locked and properly displaying when loading a saved multiplayer game.
- Setting the Food production worked zones now works in Multiplayer.
Graphics
- Fixed cavalry visuals where the riders had disappeared.. again.
- Cavalry base plate changed.
- Camera movement now limited in Settlement details view.
Input
- Fixed input issues for various inputs, mainly noticed in Custom map screen.