Game's Early Access is launching on September 19!
This is a big update to the demo, adding a few feature from the closed beta into the game, but mainly most of the improvement.
Meta-Progression
While very limited compared to the full game, this should give you a small taste of the meta-progression system
You earn soul-coin while playing the game, coin count depend on your Soul-Level, gold, stage completed, killed monster and if you finished the game.
New Soul-Cards
there is about 10 new soul card available in the demo
Experience, Projectiles, Attack speed, Critical builds.
New weapon : The Shuriken
A quick and low dealing damage weapon that target the lowest health enemies.
Map Pin
you are now able to place pin Anywhere on the map to help in your path decision making
Huge balancing
Most weapon got balanced to make them a bit more fair compared to each other, boss's health also got nerfed
Over-kill
This update also bring an Over-kill mechanic into the game, Ennemy killed with damage greater than 150% of their health and 3 drop double their experience!
New Stage : The Swarm
You may notice a new stage type appeared in the game, the Swarm, and dangerous and unique stage that only appear near the end of the run. It get increasingly difficult fighting a swarm of thousand of enemies.
New Shop Mechanics
Reroll your shop !
You can now spend your money to reroll the shop and get a chance to better Card or artifacts
Stats Menu
You can now check your stats over all your runs, accumulated damage from your weapons, Enemies killed ect...
Achievement are disabled on the demo.
