Source: Steam Community (opens in a new tab)
QoL
- Run Difficulty effect are now displayed in a small windows instead of requiring to mouse-hover the name
- When entering event after a stage, swap to the shop music.
- Objective tracker is now displayed behind all other UI elements
Changes
- Resilience no longer reduce damage taken to 0 (changed the formula so it's not as broken)
Fixes
- Missing Translation for one of the S-rank Soulshop upgrades
- Objective tracker sometime pointing toward the wrong direction
- Monster being spawned (with the circle FX) being able to get killed before they are done spawning
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 18505227 · rg1.0 branch
Steam updated · First observed