Definetly fixed unlock issues.
Also fixed Simplified Chinese language starting issue.
For curious one (explanation time) about the card unlock issues:
The card unlock issues hasn't been fixed at all in 1.0.0d4.
Normally, when loading a profile, before initiating achievements, the game will relock all things that need to be locked and then reunlock them via achievements statues.
However, since 1.0.0d3, this code wasn't properly run for cards, which mean they simply inherited the unlock value of the last profile I used before game compilation.
When compiling on 1.0.0d4 and 1.0.0e, I used an almost empty profile for compilation, leading to most player not noticing any changes (I still got a few report about some cards being unlocked, but I had no idea where it was from).
When I compiled 1.0.0f, the last profile I used was a almost fully completed save, which set the card default unlock for most card as unlocked.
The code that lock them is now properly run again, and the game is definitely fixed.
For the chinese launching issues, it was just unity randomly loading the wrong localization file...
