Source: Steam Community (opens in a new tab)
Changes
- Reduced healing rate of Vampire queen from crystal laser (From 5% to 2%).
- Greatly reduced healing rate of Vampire queen from crystal laser in pacifist mode (from 5% to 0.5%).
- Coward Sapphire reduce stage objective requirements by 50% (to avoid sluggish run)
- Protective field no longer work in Arcade Challenge
- Added a diminushing return to unstable core after 20 stack
Fixes
- Fixed Crystal Sword and Sun Sword Critical chance being reduced when level above lvl 9
- Fixed Sun Sword losing additional projectile above lvl 9
- Crossbow losing projectile above lvl 9
- Knight Amulet working in "no equipment" challenges
- Weapon/modifier description overlapping over modifier list
This is not a definitive fix to high modifier count being an issues, but it should mitigate the issues until I make a more definitive fix
- Fix Blood syphoon and Vine Particle/FX position