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1.1 Hotfix Patch #2

  • Fixed a bug where the control mapping for the controller would not properly save
  • Add logic to prevent the game from sending useless data to steam after certain amount based achievements are unlocked
  • Adjusted debug print statements so the information is more relevant (this is mostly for me when I am debugging things).
  • Fixed the enemy on death particles so the fade out effect would properly scale with game speed