·Developer post·Original post (opens in a new tab)
1.1 Hotfix Patch #2
- Fixed a bug where the control mapping for the controller would not properly save
- Add logic to prevent the game from sending useless data to steam after certain amount based achievements are unlocked
- Adjusted debug print statements so the information is more relevant (this is mostly for me when I am debugging things).
- Fixed the enemy on death particles so the fade out effect would properly scale with game speed