-Major difficulty balancing:
--New "Smart Aiming" which automatically aids in weapon aim (always enabled)
--Level design changes
--Improvements to jump controls for controllers
-New design for boss weakpoints that resembles a more memorable mushroom type
-Bosses now drop tater tots
-Slight adjustments to shop and upgrade tater tot costs
-Bug fixes
- News and updates
- Tater Spud
- Difficulty Balancing
Source: Steam Community (opens in a new tab)
