Source: Steam Community (opens in a new tab)

Improvements:
- Made quite big changes to the movement and physics of the characters as well as the environment
- Overall the game is now a tiny bit less colorful and color coded to easier differentiate things on the screen, blue = not deadly/could be helpful, red = don't touch (excluding platforms, for which it means: can be destroyed), this is also reflected on most mini map icons
- Improved the collider of the mine ability, making it more reliable to stand on
- Adjusted some mini map icon colors and added an icon for speed boosts
Fixed:
- Fixed some bad textures
- Fixed some more minor issues