Source: Steam Community (opens in a new tab)
Added
Bandit AI

Enemies with everyone. Looking to ruin your day.
- Random bandit camps will appear around the map
Other additions
- Pause Game (only in single player) – Default Key F5
- Extra Sound effects to give melee weapons more impact when fighting AI
Changed
- Escapee AI now flee on sight. This is more realistic as they have escaped from either the military or bandits and may or may not have stolen valuable loot when they escaped…
- Updated world map to show some new lakes
- Loot Vehicles now won’t spawn near to players on the game start to prevent save/load farming
- Rodents now flee from aggressive AI types
- Reduced Fog reveal distance
- Increased grass cull distance for looks
- Force third person view on ladder – temp until set 1st person animations properly
Fixed
- M1891 bolt getting stuck and player arm all twisted
- Inventory, World Map and Compass widget issues when spamming keys
- Improved Bear head coming way far in through walls
- Ladders had no physical material
- AI Footstep audio
- Dust Particle spawn box too large causing distant particles to be dark
- Soldiers giving too much good loot
- Improved vehicle recovery from water (push it near to a shallow edge first)
Optimisation
- Changed Pine tree LODs to improve performance
- Added restrictions to attack event system to ensure server performance
- Change max amount of dynamic AI camps to 2 to ensure server performance
- Improved roaming AI spawn system so AI isn’t spawning too far away from players