Engine Update
##Large update download size is due to new engine version##
- Uplifted the project to UE 5.3.2 which is the latest stable UE5 release. This comes with lots of engine bug fixes and performance improvements as well as new features to improve the game.
Optimisation
- Enabled Lumen global illumination and reflections as a trial to see of performance has been improved in the new engine version. Will track this and see if it can remain enabled or needs to be disabled again.
Changed
- Increased map brightness
- Reduced autosave time to 5 minutes
- Disabled Navigation trails
Fixed
- Screeching tyres when braking (replaced with light squeaky brakes sound)
- Players getting into vehicles when already occupied
- Vehicle physics replication Issues
- Pickup Vehicle HUD not showing for clients
- Quad Bike replication issues (still some issues to fix for clients but it is better now)
- Time and weather not saving and loading properly for hosted multiplayer games
- Client players inventories not saving when loading back into hosted multiplayer games
- Client players wrong M/F audio
- Loot vehicles not fully replicated
- An issue with the punch animation not blending out causing A pose
- Bullet time getting stuck on
- Fixed damage indicator not giving accurate damage vector
