Source: Steam Community (opens in a new tab)
Changed
- Changed all of the resources to respawn after 1 hour. If you don't play for a full uninterrupted hour (without exiting the game) the timer resets, so each time you start the game all the harvested resources will start their 1 hour countdown to respawn. This will change in the future to be a bit more randomised and unpredictable.
Added
- Client side visual effects for resource gathering
Fixed
- Removed troublesome and unnecessary crosshair changes effects for the primitive bow.