- Overcharge no longer in effect after victory, prevent dying in ion cloud when the stage is won
- Fixed lasers hitting and glitching on ion clouds and mining stations
- Fixed modded exp not applying to objective display and ship the same
- Fixed campaign victory upgrade rewards not showing correct/blank text
- Fixed upgrade station costs does not increasing in the campaign
- Added skip to campaign rewards
- Changed color of enemy gas clouds from green to purple
- Exp will now save between stages in the campaign
- Increased campaign victory rewards upgrade choices from 3 to 6
- Inc Ingame draw reroll cost from 1+1n to 5+5n
- Harder enemies will now drop more exp per gem
- Reduced trigger ability changes base 10% to base 5%
- Fixed entering store/upgrade station would not update your position on map
- Added mining station goals to the campaign
- Added new enemy: Hatchery - stationary enemy, will spawn eggs when hit
- Added hatchery goal to the campaign
- Reduced goal objectives for kills and survive time in campaign
- News and updates
- Star Survivor
- Hot Patch 12/20/22
Source: Steam Community (opens in a new tab)
