[New feature]
melee weapon fusion has been implemented
- Now supports eight fusion cores:
- Close combat maintenance core
- Close combat differential core
- Core of melee forces
- Close combat stun core
- Close combat focus core
- Melee throwing core
- Stun damage increasing core
- Close combat damage core
[Optimization]
Fixed a bug in Infrastructure Plan where values were sometimes displayed incorrectly
Fixed a bug where Infrastructure department exceeded the upper limit in global gain
Fixed a bug where money will be incorrectly added spent through batch processing
Fixed a bug where outdoor personnel occupied the lounge
Fixed the issue of inconsistent numerical values and descriptions after upgrading the Double-Barreled Shotgun
Fixed the issue of some text exceeding the range in the plot mode
Fixed some loaclization text issues.
Fixed a bug that prevented triggering the defection outcome
[MOD related]
(see MOD community for details)
Fixed a bug where MOD cannot be updated
Limited the maximum size of the preview image
Fixed a bug where MOD weapon upgrade materials were not level 1 items
MOD production has added weapon top view.
MOD production has added sound surport.
MOD production has added localization function.
MOD has added an interface for body animation.
