2.3.23 creates a new version of the demo that integrates a number of retail improvements. Note that this consolidation may result in gameplay changes from retail "leaking" into the demo periodically. I'll do my best to avoid nerfing builds as I do this, but it's always possible!
Major Performance Updates
CPU usage on a variety of skills is down over 90%. Pathfinding costs are around 80% cheaper, and memory pressure is at an all-time low. If you see lag on your favorite skill, let me know! Additionally, item generation performance has been greatly improved
Text Updates
Most text in the game now uses a universal text database. This allows for easy translation in the future, and also brings consistency across item and skill info displays. No more confusion about Action Speed vs Cooldown Recovery vs. Cooldown reduction, etc
Bug Fixes
Tons of major bugs are fixed! I'm sure there's still more to squash, as I'm a solo dev, but I'll keep at it!
Other Changes
- Various UI elements have been improved
- Text around selecting area mods has been updated to accurately reflect the lore
- The Hero's Descent pets now behave better
- You can now bulk sell Nightmare items
- Pets now have a longer leash
- Hunting Spear has been buffed substantially
- Water and Fire buffs for the Arcanist finally work!
- Divine Expedience also finally works!
- Various event NPC hitboxes are now more forgiving
- You can now customize text highlighting by editing the mod_colors file in the save directory
