- Fixed a bug where control glyphs wouldn't show during a run
- Fixed a bug where the life counter would occasionally fail to update
- Fixed an exploit that allowed you to juice maps for free
- Fixed a bug where Whirlwind could get "stuck" on the screen if you leveled up or returned to the Nexus while using it
- Fixed a bug where Rune Blast's detonate sound effect could play multiple times per detonation
- Reduced the input binding delay. This was added to prevent accidentally overriding a binding by holding a key too long, but the delay needed to be shorter
- News and updates
- Don't Die, Collect Loot
- 2.3.2 - Hotfix
Source: Steam Community (opens in a new tab)
