- Massively improved the memory efficiency of combat. Let me know how this feels, and if you see anything that's off
- Reduced the lag when equipping items and specializing or despecializing skills, especially for characters with thousands of items
- Fixed an issue where the "chill" shader effect would not end when chill wore off
- News and updates
- Don't Die, Collect Loot
- Patch 2.3.2 - Performance
Source: Steam Community (opens in a new tab)
