- Greatly improved the performance for builds using large numbers (100+) of minions
- Fixed one minor memory leak caused by tracking large numbers of projectiles
- Pets now inherit sources of ailment repeat, such as "Shocks repeat 3 additional times"
- Improved the DPS display on the Run Results screen
- Improved how the DPS Test Dummy handles frame rate drops and pausing the game, which should increase the accuracy of the meter
- Fixed one potential source of damage overflow causing bosses to heal
- Fixed a bug where Astral Bite was scaling after snapshotting damage, allowing it to easily deal 10^38 damage in lategame situations. Was Beastmaster stronger than we thought all along?
- Fixed a potential softlock involving using Blade Amalgam in a boss arena
- News and updates
- Don't Die, Collect Loot
- 0.3.3 Hotfix #8
Source: Steam Community (opens in a new tab)
