Bugfixes:
- Fixed an issue that might prevent an event from starting if the player interacts with it while there is another interactable tile next to them
- Fixed an issue where dragons would overlap with tiles on the battlefield
- Upgrading Items will now keep the enhancement gems of the original item
- Fixed an issue where the confirmation box for discarding items during a quest would appear behind the character page
- Fixed an issue where you couldn't set your class goal to none
Performance:
- Summoneffects will now preload the assets for their summon when the battle starts, which should remove possible lags when summoning a unit the first time
Gameplay changes:
- You will no longer get a message for insufficiently equipped adventurers
- Decoys have now a taunt aura that affects any enemy in a 3 tile radius
- Removed the delay when summoning decoys
- Added Steam Achievements
- Reduced Epic Chest and Legendary Chest spawn chance
Beta-Branch:
- In the options menu you will get the options to enable a configuration file to modify game values. Only opt into this branch if you want to help me test this feature and back up your saves for safety!
PS: Seems like leaving the asset bundles uncompressed was the right choice. Patch size isn't as bloated as before
