Bugfixes:
- Fixed a bug where a ressource tile could spawn between two chest tiles making it inaccessible
- Fixed a bug where saving the girl in "The Divine Hunt"-Quest would still give you the failure text instead of the right one
Gameplay Changes:
- Earth Elementals will no longer prioritize buffing over dealing damage
- AI's evaluation of the height of tiles has been reduced - AI should spend less time staying on or focusing on higher tiles now
Quality of Life:
- Improved UI-responsivenesss for the blacksmith menu
- You can now view the character page for dead adventurers in the memorial
